v1.0

The hardcore killer challenge in Dead by Daylight has been around for quite some time.
I wanted to create my own spin on the idea, and thus the Card Adventure was born!
The idea is simple: Complete your goal (usually reaching Iridescent Grade Rank 1) with the
cards you acquire throughout the adventure! Which cards you play will determine your loadout.
Generate a new game with the button below.


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If you have already generated a game but closed the tab, click the above button

How to Play

* At the start of a new game, you will draw a set amount of Killer cards. These are your available killers for
the rest of the challenge. You will then draw a larger amount of Loadout cards. These determine what perks
and add-ons you are allowed to bring each match. Loadout cards come with a cost value, and you cannot exceed
a total cost; Depending on your Loadout cards, you may not be able to bring a full loadout into the match.
* Upon reaching a milestone, you draw additional Killer cards. Depending on your settings, the Loadout cards
are either redrawn completely, or you get to add more Loadout cards to your hand.
* Unless you only have a single Killer card remaining, you cannot use the same Killer card twice in a row;
Unless you have multiple copies of the same Loadout card, Loadout cards cannot be used twice in a row either.

Losing Cards

* Once an eligible match is completed, you will report various match results.
This will provide a score result value. If you do not meet a minimum set value, then you will
lose the Killer and Loadout cards you played that match. Lose all killer cards before goal completion, and it is game over.

Flexibility

* While the rules of the card challenge are listed above, you are not forced to strictly follow them. When generating
a new game, there are a variety of adjustable options; there are recommended default values.
* Likewise, it is up to you to report when you reach a milestone. This means that you can use the
Card Adventure to complete a path to Iridescent 1, but you may come up with your own ideas, such as
completing 20 matches, with a milestone occurring after every five matches.